Template:Team:Bonn:NetworkData

From 2013.igem.org

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content.type="Human Practice";  
content.type="Human Practice";  
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case 67:
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content.i = 67;
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content.parents=[54];
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content.childs=[];
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content.titleShort = "MazEF";
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content.titleLong = "A kill-switch system using the stress-induced toxin-antitoxin module MazEF in Escherichia coli";
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content.summary= "The toxin-antitoxin system MazEF is composed by an upstream gene mazE, encoding a labile antitoxin, and a downstream gene mazF, that encodes a stable toxin. Connecting our light inducible protein degradation system to the antitoxin MazE allows light inducible cell death, as predominance of MazF in a bacterium leads into a cell death pathway.";
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content.text= "Our system of light inducible protein degradation can be utilized to degrade any specific protein and is therefore usable to realize a light induced kill-switch system. A connection of protein degradation to a cell death pathway is represented by the stress-induced toxin-antitoxin module mazEF in Escherichia coli. mazEF is located on a chromosome in E.coli that is associated with programmed cell death. The toxin-antitoxin system is composed by an upstream gene mazE, encoding a labile antitoxin, and a downstream gene mazF, that encodes a stable toxin. </br>The product of mazF cleaves mRNAs and tmRNAs at a specific site, which leads to an inhibition of translation. MazF shows a specific cleaving mechanism, which is not well understood yet, but explains that there exists also protein synthesis that is not affected by MazF. These proteins are supposed to be part of a cell death pathway. </br>The action of mazF is hindered by the Product of mazE which is degraded by the Protease ClpAP in bacteria. The follow of stressful conditions is a lowered expression of the chromosomally mazEF module and finally an imbalance between the products of mazF and mazE: Whereas the stable toxin of mazF still exists, the labile antitoxin of mazE is degraded and can no longer compensate the action of mazF. </br>mazEF-mediated cell death is supposed to be caused by:<ul><li>e xtreme amino acid starvation<sup><a href = '#1'>[17.1]</a></sup></li><li> einhibition of transcription and/or translation by antibiotics such as rifampin, chloramphenicol, and spectinomycin under specific growth conditions<sup><a href = '#1'>[17.1]</a></sup></li><li>inhibition of translation by the Doc protein of prophage P1<sup><a href = '#1'>[17.1]</a></sup></li><li>DNA damage caused by thymine starvation as well as by mitomycin C, nalidixic acid, and UV irradiation<sup><a href = '#1'>[17.1]</a></sup></li><li>oxidative stress (H2O2)<sup><a href = '#1'>[17.1]</a></sup></li></ul>Amitai et al. tested in 2004 the Hypothesis of Pedersen et al.<sup><a href = '#2'>[17.2]</a></sup>, that chromosomal toxin-antitoxin systems may rather cause a state of reversible bacteriostasis than programmed cell death<sup><a href = '#1'>[17.1]</a></sup>.Therefore E.coli strain MC4100 &#916mazEF relA1 lacIq was cotransformated with:<ul><li>pBad-mazF</li><li>pQE-&#916his-mazE</li></ul>mazF-expression can be induced by the addition of Arabinose via the pBad promoter of the first plasmid. The transformation of the second plasmid results firstly in the repression of mazE expression, whereas when IPTG is added mazE production is induced.</br><div class='content-image' align='center'><a href='https://static.igem.org/mediawiki/2013/a/ac/Team_Bonn_MazF_1.png'><img src='https://static.igem.org/mediawiki/2013/a/ac/Team_Bonn_MazF_1.png' height=491 width=400></a></br><i>Ability of E. coli cells that had been ectopically overexpressing MazF in liquid medium to form colonies when ectopically overexpressing MazE on plates. The cultures were grown in LB medium (A) or M9 minimal medium with 0.5% glycerol (B) at 37°C to midlogarithmic phase (OD600, 0.5)<sup><a href = '#1'>[17.1]</a></sup>.</i></div>Using these tools, Amitai et al. tested the effect of MazE overproduction on MazF-overproducing bacteria during growth in liquid medium.</br>The E.coli strain was incubated in LB medium. After mazF expression was induced by adding arabinose at several time points two samples were taken. To repress mazF expression to both of them glucose was added. One portion got also IPTG to induce mazE expression and was compared to the other one via the level of protein synthesis and OD600.</br>Finally Amitai et al. confirmed the assumption that the overproduction of MazE could resuscitate E.coli cells overproducing MazF during a period of 6h in LB medium (Fig. 1A)<sup><a href = '#1'>[17.1]</a></sup>, but the longer MazF was induced the minor cells could be resuscitated by MazE.</br>Whereas MazE overproduction can reverse the inhibitory effect of MazF on translation, it cannot reverse the effect of MazF on colony formation, which is shown in figure 2. Only 1h after the induction of MazE expression, the rate of translation was restored to around 100% (Fig.2 Aa, Ab, Ac) but the bacteriocidic effect could not be reversed (Fig.2 Ba, Bb, Bc).</br>Additionally, Amtai et al. found out, that in M9 medium MazE was less able to reverse the effects of MazF overexpression than in LB medium (Fig.1B vs. 1A). They concluded that there is a point of no return, when MazE is inable to resuscitate a MazF damaged cell, which occurs earlier in a M9 medium than in a LB medium.</br>Based on their results they build a model of the MazEF mechanism: A mazF-mediated cascade leads into a cell death pathway, but can nevertheless be stopped at several intermediary steps by e.g. mazE. When a point of no return is reached, the cascade cannot be stopped.<div class='content-image' align='center'><a href='https://static.igem.org/mediawiki/2013/9/9e/Team_Bonn_MazF_2.png'><img src='https://static.igem.org/mediawiki/2013/9/9e/Team_Bonn_MazF_2.png' height=817 width=764></a></br><i>Effect of MazE overproduction during growth in liquid medium on the ability of MazF-overproducing E. coli cells to synthesize proteins and to form colonies.To induce mazE expression, IPTG was added to the bacterial culture at 1 h (Aa and Ba), 4 h (Ab and Bb), and 6 h (Ac and Bc) after mazF induction at time zero. The effects of the ectopic overexpression of MazE were measured at 1 and 3 h after the induction of mazE expression.<sup><a href = '#1'>[17.1]</a></sup>.</i></div></br>Back to our project and to the idea of a light inducible kill-switch system:</br>Considering the MazEF module, our light inducible protein degradation tool offers two possibilities to realize a light inducible kill-switch system: You could either degrade MazF or MazE.<ul><li>To use the degradation of MazF, you need to insert an additional plasmid containing a constantly active promoter and an ssra-tagged mazF gene. As the predominance of MazF leads into a cell death pathway in bacteria, a bacterium containing this plasmid would only relive, when the light inducible degradation tool is activated and MazF is degraded. When light turns off, the overexpression of MazF is no longer compensated and MazF leads the bacterium into apoptosis. Apart from the use in lab security such a kill-switch system would also be useful in environmental applications of bacteria, as you can control the time those bacteria are living and you avoid that they may live in areas where no light is. If you e.g. want to use bacteria in a lake to improve its ecological stability you could be sure, that after one night all genetically modified bacteria are dead.</li><li>Using light inducible degradation of MazE, two additional plasmids need to be inserted into bacteria. The first one needs to express MazF and the second one an ssra-tagged MazE, so that the amounts of MazF and MazE are in equilibrium. If light induces the degradation system, MazE is degraded and the predominant MazF toxin will kill the bacterium.</li></ul>Regarding our idea to improve lab security by inserting a kill-switch system, both described ways seem possible. Using the first one, you need to cultivate and work with the bacteria steadily under blue light, as darkness would kill them. Realizing the second one, you must avoid any blue light in the lab. If bacteria get into touch with daylight our any blue light, they will be killed. As we suppose our light inducible degradation system to be activated via daylight, using the degradation of MazF for lab security would be unlikely. Bacteria that escape from the lab could go on living simply by getting into touch with daylight. So finally we focused on the second system (via the degradation of MazE).</br>Designing a MazEF kill-switch system you have to consider the possibility to resuscitate bacteria in the way Amitai et al. showed. A predominant MazF could kill a bacterium in LB within about two hours, but it needs to be predominant over a long period (>7h) to be sure, that it dies with more than 50% probability and cannot be resuscitated by an again active mazE expression (Fig.1A).</br>Surely, these facts seem to be unfavourable for the realization of a kill switch system via MazEF, but fortunately our system of heterodimerization (Lungu et al.) allows a pretty long off-time hours <sup><a href = '#3'>[17.3]</a></sup>, which means that perhaps a short exposure time could as well be enough to kill a bacterium. Additionally, Amitai et al. showed that the less nutrition is available for a bacterium, the earlier the point of no return appears. If a bacterium leaves the lab, it is supposed to get less nutrition than in a LB medium. It might reach the point of no return earlier.</br>We described the realization of a light inducible MazEF kill-switch system via the insertion of plasmids into bacteria, but we also consider a final kill-switch system to be realized in the genomic DNA, as it would raise the security of such a system. Plasmids in bacteria can get lost via cell division, whereas a genomic DNA mutation is less probable.</br>Finally we have to add that we consider the MazEF kill-switch system to be a part of a much larger system in bacteria, that raises lab security. This system should countain much more than one kill-switch system to compensate errors of single kill-switch systems.</br><h2>References</h2><a name = '1'><sup>[17.1]</sup></a><a href = 'http://www.ncbi.nlm.nih.gov/pmc/articles/PMC532418/'>MazF-Mediated Cell Death in Escherichia coli: a Point of No Return, Shahar Amitai et al., Journal of Bacteriology Vol. 186, No. 24, 2004, p.8295–8300.</a></br><a name = '2'><sup>[17.2]</sup></a><a href = 'http://www.ncbi.nlm.nih.gov/pubmed/?term=Rapid+induction+and+reversal+of+bacteriostatic+conditions+by+controlled+expression+of+toxins+and+antitoxins'>Rapid induction and reversal of bacteriostatic conditions by controlled expression of toxins and antitoxins, Pedersen et al., Molecular Microbiology 45, 2002, 501–510.</a></br><a name = '3'><sup>[17.3]</sup></a><a href = 'http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3334866/'>Designing Photoswitchable Peptides Using the AsLOV2 Domain, Oana I. Lungu et al., Chem Biol. 2012, 19(4):507-17.</a>";
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content.type="Project”;
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case 110:
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content.i = 110;
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content.parents=[105];
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content.childs=[];
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content.titleShort = "LOV-Wars Shooter";
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content.titleLong = "LOV-Wars Shooter";
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content.summary= " In our effort to present our project in a simple and comprehensible way, we introduced already in may 2013 a java minigame into our wiki, which is a new approach in Human practice work, that has not been in iGEM before.";
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content.text= " In our effort to present our project in a simple and comprehensible way, we introduced already in may 2013 a java minigame into our wiki, which is a new approach in Human practice work, that has not been in iGEM before. When people visit our wiki, they have the possibility to get to know central aspects of our project by playing and especially doing, which is generally a good way to learn.</br>The game is a mix of a simple shooter, where you need to hit things to raise your score, and an adventure game, where you have got to decide between different opportunities. At several score steps the player gets the possibility to achieve upgrades, that helps him to realize the central aspect of our project: The Degradation of specious proteins in bacteria.</br>We based the game on our introduced comic to intensify the connection to our Human practice work. The player might have already read the comic and, as connections are very important for understanding and learning, he is probably reminded to the different characters and their relations in the comic.</br>In the game the player starts at point zero in light induction: His UV laser gun kills any bacteria and therefore implements the simplest way to evoke something with light. The player will realize, that this laser may also unintentionally kill so called 'civilians' (bacteria without the targeted properties). Therefore he is able to upgrade his laser to a blue laser, which has got a defined wavelength and affects only the mechanism, that degrades special proteins. 'Civilians' are not disturbed by the blue laser. According to our comic so called 'clones' (bacteria, that have got the specious protein) will not be killed, but the specious protein is degraded. In our comic and our game 'evil clone warriors' are turned to likely, nice bacteria, when the 'evil' proteins in them are degraded.</br>In addition to that, 'Darth Cherry', the head of all clone warriors, appears at several steps in the game. You need to hit him several times until he dies/turns to a nice bacteria. The player can choose the 'plasmid of death' upgrade, which allows him to terminate Darth Cherry in one step. It shows the player, that you can change properties of bacteria by inserting plasmids and is surely an allusion to our kill-switch system.</br>Other upgrades show the player how to improve a system: You can get a wider and stronger laser to hit more bacteria, you can use nutrition to bait bacteria, you can use ice to make them slower. Surely all these upgrades are very generalized and simplified and do not totally correspond to reality, but our aim is not to present detailed information in the game. It just should create a base for people to understand our project, even if they are no experts in synthetic biology. Additionally the entertaining aspect of our game might attract internet-passersby, who are unintentionally informed about synthetic biology.";
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content.type="Human Practice";
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Revision as of 21:27, 1 October 2013