Template:Team:Bonn:NetworkData

From 2013.igem.org

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content.parents=[100];
content.parents=[100];
content.childs=[];
content.childs=[];
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content.titleShort = "LOV-Wars Shooter";
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content.titleShort = "About the LOV-Wars Shooter";
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content.titleLong = "LOV-Wars Shooter";
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content.titleLong = "About the LOV-Wars Shooter";
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content.summary= " In our effort to present our project in a simple and comprehensible way, we introduced already in may 2013 a java minigame into our wiki, which is a new approach in Human practice work, that has not been in iGEM before.";
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content.summary= "In our mini shooter you have to defeat Darth Cherry by hitting his red clone warriors with a blue laser.";
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content.text= " In our effort to present our project in a simple and comprehensible way, we introduced already in may 2013 a java minigame into our wiki, which is a new approach in Human practice work, that has not been in iGEM before. When people visit our wiki, they have the possibility to get to know central aspects of our project by playing and especially doing, which is generally a good way to learn.</br>The game is a mix of a simple shooter, where you need to hit things to raise your score, and an adventure game, where you have got to decide between different opportunities. At several score steps the player gets the possibility to achieve upgrades, that helps him to realize the central aspect of our project: The Degradation of specious proteins in bacteria.</br>We based the game on our introduced comic to intensify the connection to our Human practice work. The player might have already read the comic and, as connections are very important for understanding and learning, he is probably reminded to the different characters and their relations in the comic.</br>In the game the player starts at point zero in light induction: His UV laser gun kills any bacteria and therefore implements the simplest way to evoke something with light. The player will realize, that this laser may also unintentionally kill so called 'civilians' (bacteria without the targeted properties). Therefore he is able to upgrade his laser to a blue laser, which has got a defined wavelength and affects only the mechanism, that degrades special proteins. 'Civilians' are not disturbed by the blue laser. According to our comic so called 'clones' (bacteria, that have got the specious protein) will not be killed, but the specious protein is degraded. In our comic and our game 'evil clone warriors' are turned to likely, nice bacteria, when the 'evil' proteins in them are degraded.</br>In addition to that, 'Darth Cherry', the head of all clone warriors, appears at several steps in the game. You need to hit him several times until he dies/turns to a nice bacteria. The player can choose the 'plasmid of death' upgrade, which allows him to terminate Darth Cherry in one step. It shows the player, that you can change properties of bacteria by inserting plasmids and is surely an allusion to our kill-switch system.</br>Other upgrades show the player how to improve a system: You can get a wider and stronger laser to hit more bacteria, you can use nutrition to bait bacteria, you can use ice to make them slower. Surely all these upgrades are very generalized and simplified and do not totally correspond to reality, but our aim is not to present detailed information in the game. It just should create a base for people to understand our project, even if they are no experts in synthetic biology. Additionally the entertaining aspect of our game might attract internet-passersby, who are unintentionally informed about synthetic biology.";
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content.text= "<p>In our effort to present our project in a simple and yet entertaining way, we introduced a mini game in May 2013. We hoped that this new, never before used approach to human practices arouses the interest of people that would normally not deal with synthetic biology. The game takes up different aspects of synthetic biology and our project and embeds it in an entertaining environment.</br>The game&apos;s overall design was adapted to our comic series. Like that the player is able to recognize the characters from the comic in the game and draw a connection between them.</p><p>The game is a mixture between a simple aim-and-shoot game and an adventure game: at certain score levels the player gets the possibility to achieve upgrades that influence the player&apos;s success. The gameplay and the upgrades convey our system of light-induced degradation of proteins.</p><p>In the game the player has to kill the villains, the red &quot;Clones&quot;, with a laser gun in order to gain points. However neutral bacteria, the &quot;Civilians&quot;, will also be killed by the UV light and thus points are deducted. To avoid that, the player is able to upgrade his UV laser to a blue laser, which has got a defined wavelength and affects only the red Clones. As those carry a ssrA-tagged protein, they are rendered harmless by the blue light: the &quot;evil&quot; proteins are degraded, they turn from evil clone warriors to nice and peaceful bacteria. The Civilians however are not harmed by the blue light.</p><p>Every once in a while super villain &quot;Darth Cherry&quot; appears in the game. If you succeed to hit him three times the player is rewarded with extra time and a score bonus. With the upgrade &quot;plasmid of death&quot; Darth Cherry can be terminated with only one hit, which demonstrates the facility to change properties of bacteria by inserting plasmids.</p><p>The other upgrades show the player how to improve our system: You can get a wider and stronger laser so that you can hit more bacteria at a time, the &quot;Falcon of LB&quot; upgrade can be used to attract more bacteria and ice makes all the bacteria slower.</br>As the game&apos;s main intention is to give a simple introduction and to draw interest, we had to generalize and simplify all these aspects in order to be able to embed them in the game and not to overwhelm the player.</br>As of this writing already several hundred people from all over the world have played and enjoyed our game. The shooter has proved to be a great mean of promotion!";
content.type="Human Practice";
content.type="Human Practice";
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Revision as of 15:16, 4 October 2013