Team:ETH Zurich
From 2013.igem.org
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- | <li><b><br>Colisweeper</b><br><br> Colisweeper is an interactive, biological version of the Minesweeper computer game | + | <li><b><br>Colisweeper</b><br><br> Colisweeper is an interactive, biological version of the Minesweeper computer game. |
- | The goal is to clear an agar “minefield” without detonating the mines. Genetically engineered <i>Escherichia coli</i> colonies are used as | + | The goal is to clear an agar “minefield” without detonating the mines. Genetically engineered <i>Escherichia coli</i> colonies are used as mines and non-mines. Mines secrete the signaling molecule OHHL whereas non-mines process the signal. To distinguish between OHHL-levels, a library of P<sub>LuxR</sub> promoters with various OHHL sensitivities was created through site-saturation mutagenesis. High-pass filters were constructed to control the expression of different orthogonal hydrolases in non-mines, depending on the number of surrounding mines. |
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- | <li><b><br>Colisweeper video</b><br><br> Check out the animation of our bio-game Colisweeper ! </li> | + | <li><b><br>Colisweeper video</b><br><br> Check out the animation of our bio-game Colisweeper! </li> |
<li><b><br> The computer game Minesweeper</b><br><br> | <li><b><br> The computer game Minesweeper</b><br><br> | ||
- | The computer game | + | The computer game consists of a grid with hidden squares that can be mines or non-mines. The goal of the game is to clear the field without detonating the mines. A square identity is revealed by left clicking on it: the underlying digit represent the number of adjacent mines. The player uses this information to decide which squares is a potential mine and flags it. A square can be flagged by a right click. The game is won when all the mines and only the mines are flagged. If a mine is left clicked all the other mines are revealed and the game is over. |
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- | <li><b><br>Gameplay</b><br><br> | + | <li><b><br>Gameplay</b><br><br>To play Colisweeper, the player has to pipette a colorless substrate onto a colony on the agar minefield. Each move requires the player to choose between two substrates . Adding the <b>Playing</b> substrate mix reveals the identity of the colony, showing if it is a mine or a safe colony and, in the latter case, the number of surrounding mines. The <b>Flagging</b> substrate is used to mark colonies suspected to be mines. Addition of either substrate produces a defined colored product within minutes, allowing a quick identification of the “played” colony.<br> |
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- | <li><b><br>Information Processing</b><br><br> | + | <li><b><br>Information Processing</b><br><br> Sender cells (mines) express LuxR protein, which catalyzes the production of a small molecule, called OHHL. This molecule diffuses through the agar plate and reaches the receiver cells called non-mine colonies. These colonies are designed to distinguish between different concentrations of the signaling molecule OHHL and translate this analog information into the expression of different sets of reporters. The continuous signal is digitized through a set of mutated LuxR promoters with different OHHL sensitivities acting as highpass filters. |
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- | <li><b><br>Hydrolase Reactions</b><br><br> | + | <li><b><br>Hydrolase Reactions</b><br><br> As a reporter system we use a set of orthogonal hydrolases: alkaline phosphatase (<i>phoA</i>), β-galactosidase (<i>lacZ</i>), acetylesterase (<i>aes</i>), β-N-Acetylglucosaminidase (<i>nagZ</i>) and β-glucuronidase (<i>gusA</i>). Each hydrolase can react with its respective substrate within minutes resulting in a fast, colorful output. Quick response times and the ability to read the output without using instruments are essentials for a fast gameplay. |
<li><b><br>From Minesweeper to Colisweeper </b><br><br> Mines secrete the signaling molecule OHHL whereas non-mines process the signal after diffusion of OHHL through the agar. High-pass filters were constructed to control the expression of different orthogonal hydrolases in non-mines. These were tuned to express hydrolases depending on the concentration of the OHHL molecules from the surrounding mines. The colors yellow, salmon and magenta corresponds to zero, one and two mines around a colony. Additionally, the mines express their own hydrolase which when added with the multi-substrate gives blue color. The constant expression of ''lacZ'' enables the flagging of both mines and non mine colonies turning the colonies green. | <li><b><br>From Minesweeper to Colisweeper </b><br><br> Mines secrete the signaling molecule OHHL whereas non-mines process the signal after diffusion of OHHL through the agar. High-pass filters were constructed to control the expression of different orthogonal hydrolases in non-mines. These were tuned to express hydrolases depending on the concentration of the OHHL molecules from the surrounding mines. The colors yellow, salmon and magenta corresponds to zero, one and two mines around a colony. Additionally, the mines express their own hydrolase which when added with the multi-substrate gives blue color. The constant expression of ''lacZ'' enables the flagging of both mines and non mine colonies turning the colonies green. |
Revision as of 03:07, 5 October 2013