Team:Cornell/project/wetlab/animation

From 2013.igem.org

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Our project was less amenable to fancy 3D animations this year, so we took a different approach: trying to pack a lot of information in minimally designed, cartoon-style animation.
Our project was less amenable to fancy 3D animations this year, so we took a different approach: trying to pack a lot of information in minimally designed, cartoon-style animation.
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Revision as of 03:34, 28 September 2013

Cornell University Genetically Engineered Machines

Animation

Our project was less amenable to fancy 3D animations this year, so we took a different approach: trying to pack a lot of information in minimally designed, cartoon-style animation.

However, we also worked on other visual displays, such as a program that simulates mycelial growth using an image as a mapping of food concentration-- the mycelium grows fastest where the image is brightest, and consumes the brightness. Although this didn't always make the prettiest images, we were able to adapt the program to produce excellent animations by breaking away from modeling the food concentration.