Team:RHIT/Modeling2.html
From 2013.igem.org
(Difference between revisions)
Line 1: | Line 1: | ||
- | + | <!-- start of the document --> | |
<html> | <html> | ||
Line 9: | Line 9: | ||
<!-- The body of the webpage, where all visible stuff lies. --> | <!-- The body of the webpage, where all visible stuff lies. --> | ||
<body> | <body> | ||
- | <canvas id="mycanvas"></canvas> | + | <canvas id="mycanvas"></canvas> qh |
</body> | </body> | ||
- | <script src="http://fablabo.net/mediawiki/extensions/processingjs/processing-1.3.6.min.js"</script> | + | |
+ | |||
+ | <!-- run all the javascript stuff --> | ||
+ | <script src="http://fablabo.net/mediawiki/extensions/processingjs/processing-1.3.6.min.js"></script> <!-- Include the processing.js commands --> | ||
+ | <script > | ||
var sketchProc=function(processingInstance){ with (processingInstance){ | var sketchProc=function(processingInstance){ with (processingInstance){ | ||
size(600, 1050); | size(600, 1050); | ||
Line 22: | Line 26: | ||
} | } | ||
}; | }; | ||
- | </script> | + | |
+ | </script> <!-- The actual source code for your program --> | ||
<script type="application/javascript"> | <script type="application/javascript"> | ||
var canvas = document.getElementById("mycanvas"); //get the canvas that processingjs will use | var canvas = document.getElementById("mycanvas"); //get the canvas that processingjs will use |
Revision as of 20:02, 27 September 2013