Team:Cornell/project/wetlab/animation
From 2013.igem.org
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Our project was less amenable to fancy 3D animations this year, so we took a different approach: trying to pack a lot of information in minimally designed, cartoon-style animation. | Our project was less amenable to fancy 3D animations this year, so we took a different approach: trying to pack a lot of information in minimally designed, cartoon-style animation. | ||
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<iframe width="755" height="520" frameborder="0" src="https://dl.dropboxusercontent.com/u/496608/animation.html" scrolling="no"></iframe> | <iframe width="755" height="520" frameborder="0" src="https://dl.dropboxusercontent.com/u/496608/animation.html" scrolling="no"></iframe> | ||
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However, we also worked on other visual displays, such as a program that simulates mycelial growth using an image as a mapping of food concentration-- the mycelium grows fastest where the image is brightest, and consumes the brightness. Although this didn't always make the prettiest images, we were able to adapt the program to produce excellent animations by breaking away from modeling the food concentration. | However, we also worked on other visual displays, such as a program that simulates mycelial growth using an image as a mapping of food concentration-- the mycelium grows fastest where the image is brightest, and consumes the brightness. Although this didn't always make the prettiest images, we were able to adapt the program to produce excellent animations by breaking away from modeling the food concentration. | ||
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<iframe width="755" height="520" frameborder="0" src="https://dl.dropboxusercontent.com/u/496608/animation2.html" scrolling="no"></iframe> | <iframe width="755" height="520" frameborder="0" src="https://dl.dropboxusercontent.com/u/496608/animation2.html" scrolling="no"></iframe> | ||
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Revision as of 05:50, 8 October 2013
Animation
Our project was less amenable to fancy 3D animations this year, so we took a different approach: trying to pack a lot of information in minimally designed, cartoon-style animation.
However, we also worked on other visual displays, such as a program that simulates mycelial growth using an image as a mapping of food concentration-- the mycelium grows fastest where the image is brightest, and consumes the brightness. Although this didn't always make the prettiest images, we were able to adapt the program to produce excellent animations by breaking away from modeling the food concentration.