Team:UFMG Brazil/Divulgation
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<b>- The Brickard Game</b> | <b>- The Brickard Game</b> | ||
- | BRICKARD is the card game we created as a tool to help explaining synthetic biology in a fun way. The game consists in a deck composed by 40 cards, which are divided into the main biobrick categories: | + | '''BRICKARD''' is the card game we created as a tool to help explaining synthetic biology in a fun way. The game consists in a deck composed by 40 cards, which are divided into the main biobrick categories: |
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+ | [[File:Brickards.jpg|600px|thumb|right|Five types of Brickards]] | ||
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+ | *promoter cards, | ||
+ | *RBS cards, | ||
+ | *coding region cards, | ||
+ | *terminator cards, | ||
+ | *chassis cards. | ||
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+ | Each group of players receive a mission alongside the deck, with an explanatory text regarding a problem they have to solve combining the cards, just like we do (with the real stuff!) in our lab. | ||
+ | The missions were priority based on projects from past iGEM participations. They were: | ||
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+ | Mission 1: Fuel from sunlight | ||
+ | Mission 2: Microplastic | ||
+ | Mission 3: Spoiled meat | ||
+ | Mission 4: Malaria and artemisin | ||
+ | Mission 5: Celiac disease | ||
+ | Mission 6: Space exploration | ||
+ | Mission 7: Our own project! | ||
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+ | To simulate difficulties faced on real experiments, there were incompatibilities among some cards. Promoter and terminator cards were classified according to an arbitrary force from 1 to 5 (represented by the number of full colored stars on cards), suggesting that different sequences present different affinities and, so, act on transcription on different ways. Thus, weak promoters could just be used with strong terminators, and constitutive promoters must join weak terminators following precise indications on each card description. Some options of chassis may apply, but the real possibility of their use should be justified; besides, each chassis must be combined with a specific RBS (bacteria with bacteria RBS, yeast with yeast RBS and so on), pointing the existence of molecular patterns that turn a sequence specific to a certain organism. Finally, the coding region cards included a sort of key genes to solve the problems proposed; the gene originally used by the related iGEM team was our expectation for each mission, but we were open to new creative, wellsupported devices students might present. | ||
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+ | Download (English version): <html><a href="https://static.igem.org/mediawiki/2013/7/79/IGEM_BrazilUFMG_Brickard.pdf">https://static.igem.org/mediawiki/2013/7/79/IGEM_BrazilUFMG_Brickard.pdf</a></html> | ||
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+ | <html><center><object width="640" height="480"><param name="movie" value="//www.youtube.com/v/5A55arj4IRA?version=3&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="//www.youtube.com/v/5A55arj4IRA?version=3&hl=en_US" type="application/x-shockwave-flash" width="640" height="480" allowscriptaccess="always" allowfullscreen="true"></embed></object></center> </html> | ||
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Revision as of 17:23, 28 October 2013