Team:ETH Zurich
From 2013.igem.org
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- | <br><br>Playing Colisweeper is | + | <br><br>Playing Colisweeper is based on the same basic rules of the traditional minesweeper. <br>Each colony on the agar mine grid can be one of three of the following cases:<br><br><b>a boring non-mine colony</b>, which we don't really care much about <br><br> <b>a helpful non-mine colony</b>, which we like a lot, because it tells us how many mines are close by<br><br> <b>a dangerous and scary mine colony</b> itself, which we can't reveal until the veeery end of the game or else we are blown up into little pieces and lose.<br><br> As a little helper, we also have the flagging option - if we're certain that a colony is a mine, we can flag it <br><br> And what's the goal of Minesweeper? To dodge the scary mines as fast as possible - after all, no one likes an unexpected explosion right under their feet!<br><br> |
<br clear="all" /> | <br clear="all" /> | ||
Colisweeper works just like that as well. To imitate the "click" of a mouse on a computer, the biological equivalent is to add a substrate to the colony of our choice and that way we start a reaction<br><br><b> Got it all? Take a plate and a pipette and you're ready to sweep, baby! | Colisweeper works just like that as well. To imitate the "click" of a mouse on a computer, the biological equivalent is to add a substrate to the colony of our choice and that way we start a reaction<br><br><b> Got it all? Take a plate and a pipette and you're ready to sweep, baby! | ||
<br clear="all" /> | <br clear="all" /> |
Revision as of 16:11, 5 September 2013
- enjoy visiting and beware of the mines!
Playing Colisweeper is based on the same basic rules of the traditional minesweeper.
Each colony on the agar mine grid can be one of three of the following cases:
a boring non-mine colony, which we don't really care much about
a helpful non-mine colony, which we like a lot, because it tells us how many mines are close by
a dangerous and scary mine colony itself, which we can't reveal until the veeery end of the game or else we are blown up into little pieces and lose.
As a little helper, we also have the flagging option - if we're certain that a colony is a mine, we can flag it
And what's the goal of Minesweeper? To dodge the scary mines as fast as possible - after all, no one likes an unexpected explosion right under their feet!
Colisweeper works just like that as well. To imitate the "click" of a mouse on a computer, the biological equivalent is to add a substrate to the colony of our choice and that way we start a reaction
Got it all? Take a plate and a pipette and you're ready to sweep, baby!