Team:ETH Zurich
From 2013.igem.org
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<li><b><br>Experimental Results</b><br><br> Diffusion experiments were performed to determine the time and distance of AHL diffusion between colonies in the agar mine-grid. A symbiotic relation between experiment and model proved to be beneficial. As proof-of-principle, we set up diffusion experiments using GFP as reporter. The LuxR promoter from registry was mutated to obtain a library of P<sub>LuxR</sub> promoters with different sensitivities in order to distinguish different AHL levels. Initial tests suggested leakiness of the P<sub>lac</sub> promoter responsible for the LuxR activation. As a solution to this problem, we use glucose to shut down the P<sub>lac</sub>promoter and a negative feedback loop using lacI. Meanwhile we characterize the biobricks using Michealis-Menten kinetics and flow cytometry. | <li><b><br>Experimental Results</b><br><br> Diffusion experiments were performed to determine the time and distance of AHL diffusion between colonies in the agar mine-grid. A symbiotic relation between experiment and model proved to be beneficial. As proof-of-principle, we set up diffusion experiments using GFP as reporter. The LuxR promoter from registry was mutated to obtain a library of P<sub>LuxR</sub> promoters with different sensitivities in order to distinguish different AHL levels. Initial tests suggested leakiness of the P<sub>lac</sub> promoter responsible for the LuxR activation. As a solution to this problem, we use glucose to shut down the P<sub>lac</sub>promoter and a negative feedback loop using lacI. Meanwhile we characterize the biobricks using Michealis-Menten kinetics and flow cytometry. | ||
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- | <li><b><br>Human practice</b><br><br>We analyzed the concept of gamification in synthetic biology, describing many examples where common games were played in a new way or where | + | <li><b><br>Human practice</b><br><br>We analyzed the concept of gamification in synthetic biology, describing many examples where common games were played in a new way or where games are used as a research tools. We discuss possible consequences for Synthetic Biology and show how Colisweeper could be used for awareness raising. For this purpose we designed a Colisweeper Laboratory Course Kit and we propose an idea of a web-based Colisweeper platform enabling people from across the world to play against each other using a remotely controlled robot. |
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<li><b><br>Team</b><br><br>We are a team of seven highly motivated Bachelor- and Master Students at ETH Zürich pursuing various fields such as Biotechnology, Biomedical Engineering, Neurobiology and Bioinformatics. The iGEM project is carried out at one of the youngest departments of ETHZ located in Basel-Department of Biosystems Science and Engineering - flourishing in interdisciplinary biological research. If you're around Basel, make sure to visit our team's lab to play the bio-game Colisweeper! | <li><b><br>Team</b><br><br>We are a team of seven highly motivated Bachelor- and Master Students at ETH Zürich pursuing various fields such as Biotechnology, Biomedical Engineering, Neurobiology and Bioinformatics. The iGEM project is carried out at one of the youngest departments of ETHZ located in Basel-Department of Biosystems Science and Engineering - flourishing in interdisciplinary biological research. If you're around Basel, make sure to visit our team's lab to play the bio-game Colisweeper! |
Revision as of 22:04, 28 October 2013