Team:ETH Zurich
From 2013.igem.org
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<div style="padding:20px;position:static;color:white;font-family:Verdana;font-size:60px"><i>Welcome on the ETH WIKI</i><div style="padding:20px;position:static;margin-left:35%;color:white;font-family:Verdana;font-size:35px"> <br><i>- enjoy visiting and beware of the mines!</i></div> | <div style="padding:20px;position:static;color:white;font-family:Verdana;font-size:60px"><i>Welcome on the ETH WIKI</i><div style="padding:20px;position:static;margin-left:35%;color:white;font-family:Verdana;font-size:35px"> <br><i>- enjoy visiting and beware of the mines!</i></div> | ||
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Revision as of 10:50, 5 September 2013
- enjoy visiting and beware of the mines!
Playing Colisweeper is not difficult at all as long as you know the basic rules of the traditional minesweeper.
Each field can be one of three different things:
a boring non-mine cell, which we don't really care much about
a helpful non-mine cell, which we like a lot, because it tells us how many mines are close by
a dangerous and scary mine cell itself, which we can't reveal until the veeery end of the game or else we are blown up into little pieces and lose.
As a little helper, we also have the flagging option - if we're sure a field is a mine, we can mark it with a flag to not blow it up on accident.
And what's the goal of Minesweeper? To find all the scary mines as fast as possible - after all, no one likes an unexpected explosion right under their feet!
Colisweeper works just like that as well. To imitate the "click" of a mouse on a computer, the biological equivalent is to add a substrate to the colony of our choice and that way we start a reaction
Got it all? Take a plate and a pipette and you're ready to sweep, baby!