Team:ETH Zurich/Infoproc
From 2013.igem.org
Information processing
The agar minefield consists of colonies in a hexagonal grid with mine and non-mine colonies. We have two bacterial strains: Firstly the mine strain which provides the sender cells and secondly the non-mine strain which provides the receiver cells. The sender cells secret AHL that diffuses through the agar. The player pipets substrate on a colony, which leads to a change in the color of the colony. This gives the player information to logically carry out the next move in the game. The colonies remain white until any substrate is added. The left and the right click of the mouse is simulated with the addition of the multi-substrate mix and the single substrate respectively.
The sender colony secretes the signaling molecule 3-oxo-N-hexanoyl-L-homoserine lactone
(AHL)by LuxI activation, that diffuses through the agar to the surrounding cells. In the receiver cells, the signaling molecule forms a complex with the inactive LuxR to activate it. By using different sensitive PLuxR promoters the AHL input concentration is translated into different outputs. In our case different hydrolases. Within minutes after the addition of substrate a change in color indicates the identity of the played colony and number of surrounding mine colonies.