Team:ETH Zurich/Templates/Test
From 2013.igem.org
- enjoy visiting and beware of the mines!
First pane
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Playing Colisweeper is not difficult at all as long as you know the basic rules of the traditional minesweeper.
Each field can be one of three different things:
a boring non-mine cell, which we don't really care much about
a helpful non-mine cell, which we like a lot, because it tells us how many mines are close by
a dangerous and scary mine cell itself, which we can't reveal until the veeery end of the game or else we are blown up into little pieces and lose.
As a little helper, we also have the flagging option - if we're sure a field is a mine, we can mark it with a flag to not blow it up on accident.
And what's the goal of Minesweeper? To find all the scary mines as fast as possible - after all, no one likes an unexpected explosion right under their feet!
Colisweeper works just like that as well. To imitate the "click" of a mouse on a computer, the biological equivalent is to add a substrate to the colony of our choice and that way we start a reaction
Got it all? Take a plate and a pipette and you're ready to sweep, baby!